UI/UX Design
Transform your vision into meaningful digital experiences. UI/UX In Action challenges participants to design intuitive, user-centered solutions that address real-world problems through creativity, research, and innovation. From visionaries to architects of change, turn your ideas into impactful digi

Tentang Kompetisi
Transform your vision into meaningful digital experiences. UI/UX In Action challenges participants to design intuitive, user-centered solutions that address real-world problems through creativity, research, and innovation. From visionaries to architects of change, turn your ideas into impactful digital experiences. Theme : Innovative Technology Application
Format Pelaksanaan Lomba
2 Tahapan9 Okt 2026 – 9 Nov
Unggah proposal proyek/karya, repositori GitHub, atau prototipe sebelum batas waktu babak online.
Sabtu, 21 November 2026 • 08:00 WIB
**Final Round Participation Requirement** The final round will be conducted **in person at IDN Boarding School, the main venue of IDN International IT Fest 2026**. All finalists are required to attend the final round on-site and sign a commitment to participate. Failure to attend the final round may result in disqualification, and the slot may be offered to another eligible finalist or team.
Ketentuan Karya & Standar Kompetisi
- Proposal should be in A4 paper format (use template provided inside Guidebook)
- Project should be in mobile application using Iphone 16 screen or W: 393px & H: 852px
- Project should be a new project and forbidden to use existing project.
- Interactive prototype is a must, this will maximize the scores.
- AI used is allowed but in limited usage (not 100% similar)
Timeline Pelaksanaan
Registration Period
Project Work Period
Technical Mentoring
1 on 1 Team Mentoring Session
(Book a schedule)
Last Project Submission
(last submission at 11:00 AM, Jakarta Time)
Finalist Announcement & Technical Meeting
(TM will be held at 07:30 PM)
Final Stage Preparation
(Slide, Prototype, Flight, etc)
Final Event & Champion Announcement
(Onsite at IDN Boarding School, Jonggol Bogor)
Kriteria & Bobot Penilaian
Theme and Brief Fit
15%How well the solution fits the theme, sub themes, and case study, including relevance to a global perspective.
User Experience (UX)
30%Flow, navigation, usability, user research, personas, user journey, and accessibility and inclusivity in interaction.
User Interface (UI)
20%Visual quality, design consistency, typography, color, and accessibility and inclusivity in visual elements.
Innovation and Creativity
15%Uniqueness of the idea, originality, and use of technology or a new approach.
Impact & Feasibility
20%Potential for real world implementation, fit with the problem brief, and value proposition for the target users.